Closed alpha

System/Divided

A hard sci-fi spacecraft engineering RPG and single-player career sandbox.

Engineer modular spacecraft, fly with Newtonian-style physics, and shape a living Solar System through contracts, logistics, raids, smuggling, salvage, and organization conflict.

System/Divided is currently in private testing. There is no public build, Steam page, or release date yet.

Current gameplay

Alpha systems

Engineer your ship

Build ships from physical modules rather than selecting fixed classes. Placement, heat, mass, damage, adjacency, rarity, affixes, and specialized statistics turn every design into a set of engineering tradeoffs.

Fly through physical space

Thrust, velocity, inertia, docking, collisions, maneuvering, combat, mining, salvage, tractoring, and demolition share the same physical foundation.

Build a career

Haul freight, mine asteroid fields, salvage wrecks, scan targets, smuggle contraband, raid or defend convoys, enforce local authority, and sabotage strategic infrastructure.

Shape the system

Organizations manufacture equipment, research technology, move resources, patrol territory, raid logistics, defend stations, retaliate, and launch expeditions. Complex outcomes emerge from these shared rules, allowing player activity to strengthen or disrupt the system without relying on scripted plot beats.

Complex worlds emerge from simple physical rules.

Development status

Subject to change
Development stage
Closed alpha
Current mode
Single-player campaign sandbox
Perspective
Top-down 3D
Setting
Hard sci-fi Solar System
Distribution
Steam planned
Release date
Not announced

Systems, balance, interface, content, and presentation remain in active development and may change substantially.